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What did you think about the DDK system in Dino Crisis?

I liked it. 82%  82%  [ 9 ]
I'm indifferent towards it. 9%  9%  [ 1 ]
I disliked it. 9%  9%  [ 1 ]
I've never played Dino Crisis. 0%  0%  [ 0 ]
Total votes : 11

PostPosted: Mar 22, 2012 11:10 
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Well I've just started another playthrough of the first Dino Crisis and I've been thinking about the DDK system that the game uses. In the game some doors are protected with a security system called "DDK." In order to unlock these doors you need to find two different key cards, then it will give you a puzzle you have to solve, and only then will the door be unlocked. When I first played the game I hated the DDK system and I had to use the internet to solve pretty much all of the DDK puzzles, since I didn't understand what exactly you were supposed to do for the puzzles. However now I don't really mind it and I like how it changes things up a bit from Resident Evil.

Gameplay-wise though I do find it to be an overly complex process unlock doors. Story-wise it makes sense, seeing as how the game takes place in an advanced government research facility where top secret research is being conducted. So what did everyone think of the DDK system, did you love it or hate it or just feel indifferent? And would you have liked to see a similar system used in Resident Evil games or are you glad that Capcom continued using the normal Resident Evil key system for unlocking doors?

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PostPosted: Mar 22, 2012 12:21 
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I thought it was a great idea, and loved it.

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PostPosted: Mar 22, 2012 18:08 
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It was great.

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PostPosted: Mar 23, 2012 12:29 
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PostPosted: Mar 23, 2012 18:40 
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I'm surprised so many people here like it. Going back to it now, it actually isn't all that bad, now that I understand how to solve the puzzles, it's a really nice change from RE.

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PostPosted: Mar 24, 2012 16:14 
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I also enjoyed it quite a bit. It added a puzzle element that wasn't extremely easy nor found in many other games at the time. It also gave you a sense of satisfaction once you solved one.

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PostPosted: Mar 24, 2012 16:28 
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It was okay. It added a puzzle element, which is good. When I was younger and playing this game, for some reason I had a lot of trouble- but in my teenage years it hardly seemed like a challenge. Pretty much like hunting for a key 2.0. lol

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PostPosted: Mar 29, 2012 21:01 
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I would like to see the DDK in a movie adaption, that is if SyFy ever makes a movie based on this game (let's face it, only SyFy or Chiller would probably be able to produce a "decent" adaption)

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PostPosted: Mar 30, 2012 12:44 
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Hell-Scorpion wrote:
I would like to see the DDK in a movie adaption, that is if SyFy ever makes a movie based on this game (let's face it, only SyFy or Chiller would probably be able to produce a "decent" adaption)

SyFy? Are you joking? Those are like the worst movies ever, imho. I'd much rather J.J. Abrams, George Lucas, and/or Steven Spielberg did a DC movie, but I doubt that will ever happen.

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PostPosted: Apr 01, 2012 2:53 
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Hell-Scorpion wrote:
I would like to see the DDK in a movie adaption, that is if SyFy ever makes a movie based on this game (let's face it, only SyFy or Chiller would probably be able to produce a "decent" adaption)
Give me two more years to finish up getting my degree in film. Give me enough money to buy the rights from Capcom and I'll make a Dino Crisis film happen. :razz:

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