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 Post subject: RE6 Demo textures
PostPosted: Aug 21, 2012 21:05 
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Was checking out this one site when i came across this interesting topic...

http://resident-evil-beta.de/wbblite/in ... eadID=3216

seems our German brethren have taken the textures out of the game... It will only be a matter of time before people start modding with em ^_^

also they give insight into the final version of the game... like the different kinds of ammo...

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and this... so the game takes place in 2012?


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 Post subject: Re: RE6 Demo textures
PostPosted: Aug 21, 2012 21:18 
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The Eastern Europe flashback takes place 2012. The main events of the game (Tall Oaks, Lanshiang) take place in 2013.

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 Post subject: Re: RE6 Demo textures
PostPosted: Aug 22, 2012 1:04 
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News Bot wrote:
The Eastern Europe flashback takes place 2012. The main events of the game (Tall Oaks, Lanshiang) take place in 2013.


I see... might pre-order this then... not sure since I have Black Ops 2 pre-ordered, but we will see


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 Post subject: Re: RE6 Demo textures
PostPosted: Aug 23, 2012 4:39 
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Chief of Police, co-conspirator
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Joined: May 7, 2012
Favorite title: Biohazard 4
Now playing: RE5, Mercs 3D, BF3, REmake
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Hahaha, yeah, that's a tough call, huh...

I'm sort of betting that the modding scene (as far as the PC is concerned) is going to be pretty stifled with RE6 just as it was with RE5. Without developer tools, the most anyone could do was re-skin assets, models could be exported, but not imported.
In any case, unless the people with the skills have better luck with this game, I'm not sure what pulling the textures and things will do for anything... Although I guess model extraction was pretty successful with RE5.
Anyway.

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 Post subject: Re: RE6 Demo textures
PostPosted: Aug 25, 2012 3:33 
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Mikami's Head
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Joined: Mar 13, 2007
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Outbreak ID: Ss4gog
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I might dip into the modding scene for this as I did with Resi 4, depending on how the sound files are stored...
I wouldn't mind doing another full game soundtrack replacement...


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 Post subject: Re: RE6 Demo textures
PostPosted: Aug 25, 2012 4:50 
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Big Truth
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Joined: Jun 2, 2007
Location: Northants, UK
Favorite title: Biohazard 4
Now playing: RE: Revelations
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What did you do for the RE4 modding scene?

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 Post subject: Re: RE6 Demo textures
PostPosted: Sep 02, 2012 19:42 
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Mikami's Head
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Joined: Mar 13, 2007
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Stu wrote:
What did you do for the RE4 modding scene?


I just made a few musical and voice replacement mods...

Luis's voice for Nikolai from CoD Black Ops

Final Fantasy Mercinaries Music Mod

RE4 Die another Day song mod

La Policia voice change

JGR & JSRF Mercinaries Music Mod

Middle East Hunk Mercinaries Music

I'm not entirely useless you know..

right now I'm working on replacing Ashley's voice with Rebecca's... and Replacing Ada's with Claire's...

... I need to upload the RE4 full Music Mod, but it will take ages to upload since its like a couple hundred megs...


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 Post subject: Re: RE6 Demo textures
PostPosted: Sep 02, 2012 19:53 
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Big Truth
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Haha you've done fuck all of note then.

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"I generally like to think of Stu as the guy who kinda says what the rest
of us can't always do ourself. Maybe not exactly the type of poster we
need, but the kind we deserve! You know, like the speech Gordon gives
his son at the end of The Dark Knight?"
Carnivol, June 2010

I am the cause of all your problems...


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 Post subject: Re: RE6 Demo textures
PostPosted: Sep 02, 2012 22:04 
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Mikami's Head
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Joined: Mar 13, 2007
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Favorite title: Biohazard Outbreak File: 2
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Outbreak ID: Ss4gog
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XBL: Ss4gogeta0
As I said... That is what I have done... I have more that I am working on... but for now, thats all...


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 Post subject: Re: RE6 Demo textures
PostPosted: Sep 02, 2012 22:41 
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Chief of Police, co-conspirator
Chief of Police, co-conspirator
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Joined: May 7, 2012
Favorite title: Biohazard 4
Now playing: RE5, Mercs 3D, BF3, REmake
Outbreak ID: PG67AW
PSN: AugustFourSeven
XBL: AugustFourSeven
3DS: 515532434718
Good luck Jordan, I hope the system won't be as complicated to figure out as RE5 was

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