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PostPosted: Apr 12, 2012 23:01 
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What sniper rifle would you recommend for sniping? (Duh), what annoys me is they either zoom in too much (too long scope) or they take a million shots to kill someone.

Also, what sub-machinegun would you recommend/think is the best? I like the Ravager, but having something that applies a bleed effect and is stronger in firepower is nice. I haven't tried all the smgs, so I am asking so I can unlock it immediately next time I got enough XP.

Also, is it just me, or do I die incredibly easily at times? It's happened that I shoot 8-10 juggernaut bullets into someone (I aim for the head and hit it or the neck/chest almost every time), yet they shoot like 2 bullets into me and I'm dead? Yes, I strafe. I swear to god, I think the collision system is very broken at times. This happens with zombies too btw. :/ A zombie is NOT supposed to take 4 juggernaut shots to the head.

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PostPosted: Apr 13, 2012 13:46 
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Joined: Jan 15, 2007
Favorite title: Biohazard Outbreak File: 2
Now playing: Resident Evil 6
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What sniper rifle would you recommend for sniping? (Duh), what annoys me is they either zoom in too much (too long scope) or they take a million shots to kill someone.

Also, what sub-machinegun would you recommend/think is the best? I like the Ravager, but having something that applies a bleed effect and is stronger in firepower is nice. I haven't tried all the smgs, so I am asking so I can unlock it immediately next time I got enough XP.

Also, is it just me, or do I die incredibly easily at times? It's happened that I shoot 8-10 juggernaut bullets into someone (I aim for the head and hit it or the neck/chest almost every time), yet they shoot like 2 bullets into me and I'm dead? Yes, I strafe. I swear to god, I think the collision system is very broken at times. This happens with zombies too btw. :/ A zombie is NOT supposed to take 4 juggernaut shots to the head.


If You Have The Anti Material Rifle Then Go With That For Sniping If Not The Percision Rifle. Also To Know Where To Snipe You Gotta Figure Out The Map and Where The Player Activity is At On The Map And Figure Out A Place To Snipe There.

You Asking About SMGs or Assualt Rifles
SMGs- Tactical SMG or Advanced SMG
ARs- Militia Rifle(If You Know How To Work The Recoil Like Any Ak47 on Other Games), Hammer, or Ravager.

Also About Your Last Thing, Thats Called LAG

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PostPosted: Apr 13, 2012 14:01 
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Test subject 19
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Joined: May 5, 2009
Location: In a capsule, in Sweden
Favorite title: Biohazard
Now playing: RE5, RE2, RE3...All of them.
XBL: USS Agent Eo
Dude, I know what lag is. :P Yes, I do know this is a factor but in most cases it wasn't lag, everything else went smoothly. Plus, I seem to have the same issue in singleplayer, collision not working properly.

Thanks regardless.

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PostPosted: Apr 13, 2012 16:17 
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Joined: Sep 25, 2006
Location: Los Angeles
Favorite title: Biohazard Outbreak File: 2
Now playing: Resident Evil 6
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Tactical SMG or MOB Special were the two best when I used SMG's. Juggernaut is what I use personally though. Anti-Material Rifle is the best rifle but yeah.

And yeah, that's one reason I don't touch rifles. Collision detection on the game is bogus and is especially apparent with rifles. You can hit 10 + head shots on someone with a rifle and not have a single one of them count.

I ran around last night with incind rounds on on my juggernaut and unloaded all 60 shots from my shotgun into an Ada who ate every single shot but would not die. And she hadn't healed yet either, she was running around looking for heals. I had even rammed her and melee'd her a few times too but she simply would not die.

Same happens with zombies who I headshot with the juggernaut and they take 3-5 shots in total to kill while others die in a single hit. It's ridiculous because again the collision detection is terrible.

So many times I've unloaded an entire clip into someone and they won't die, yet two shots from them with an SMG and I'm dead. It makes no sense.

Other times I've watched a grenade blow up directly at an opponents feet and not even stun them. Blast Armor prevents rag dolling and reduces damage but it doesn't make you invulnerable to grenades.

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PostPosted: Apr 13, 2012 20:11 
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Test subject 19
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Joined: May 5, 2009
Location: In a capsule, in Sweden
Favorite title: Biohazard
Now playing: RE5, RE2, RE3...All of them.
XBL: USS Agent Eo
OMG YES, the two last things you say, that is pretty much my multiplayer experience. I unloaded 20 shots into goddamn party girl while she was running from me, but as soon as she turned around, literally fired TWO shots from her SMG and I was dead. Same with grenades, it lands in the middle of a group and they walk out unharmed. I am just getting used to coping with it.. Yeah, I love sniping but I am pretty much realizing it's going to be impossible with the collision issues.

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PostPosted: Apr 14, 2012 0:45 
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Joined: Sep 25, 2006
Location: Los Angeles
Favorite title: Biohazard Outbreak File: 2
Now playing: Resident Evil 6
PSN: IkariKH
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3DS: 021608877120
Agent Eoweniel wrote:
OMG YES, the two last things you say, that is pretty much my multiplayer experience. I unloaded 20 shots into goddamn party girl while she was running from me, but as soon as she turned around, literally fired TWO shots from her SMG and I was dead. Same with grenades, it lands in the middle of a group and they walk out unharmed. I am just getting used to coping with it.. Yeah, I love sniping but I am pretty much realizing it's going to be impossible with the collision issues.



Apparently there's a 'no health' glitch that happens from time to time which explains why you die in one or two hits randomly. You'll have a full lifebar or whatnot but the game registers you as having no actual health or only a tiny sliver of it (for no apparent reason mind you). So the next hit or so you take pretty much will kill you from full health no matter what it was.

Oh and healing with a first aid doesn't fix it either.

Just another fun little addition to the lazy game development of ORC lol.

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