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PostPosted: Jan 12, 2018 13:47 
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This one has been a long time coming.

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The Evil Within (called Psycho Break in Japan) is a Survival Horror, Phychological Horror, and Action Horror game series directed by RE1 and RE4 director Shinji Mikami. It has some great body horror, as expected of a RE spiritual successor, and I've been looking forward to delving into it's monster designs for this post. I will only cover the first game here, and will cover the sequel in the next post. MAJOR SPOILERS throughout. This may be my biggest post yet, with an obscene amount of time spent writing and finding the right pictures (a lot were needed to show certain monsters from different angles, as they have details in their design that can be easy to miss).

Below is the typical general story background I give. However, this one is especially long. The designs of the monsters in this game are heavily related to the story, Silent Hill style, so I felt the only way to appreciate them fully was to understand the story in depth. Looking back, some of it may not have been necessary, so feel free to skip it.

General Background:
Spoiler:
Ruben was the youngest child in the illustrous Victoriano family. He grew up with a morbid fascination with the brain, killing and cutting up small animals to perform studies. His father, a member of a nearby religious group (more of a cult, really), was alienated from his son due to this, as he threatened his reputation in the cult. A doctor by the name of Marcello Jimenez, who worked at Beacon Mental Hospital in the nearby Krimson City (an institution heavily funded by the Victorianos) took an interest in the boy, seeing his potential, and provided him with reasearch material.
The only person who Ruben could really connect with was his older sister Laura. One day, at 11 years of age, he went playing with his sister in a family barn. The villagers of the nearby community, enraged at the Victoriano family for buying up all nearby land, formed an angry mob and burned the barn down. Ruben escaped the blaze covered in horrific burns, while Laura was left in the fire.

Ruben's father, embarrassed of his malformed son, locked him away in the basement, and told his mother he was dead. After years spent in solitude and constant pain, Ruben escaped and stabbed his parents to death. He then faked their deaths in a car crash, and inhereted the family fortune and mansion. He devoted himself to his research, and began kidnapping and murdering villagers as revenge, and to forward his studies. He used special drugs to make them fully aware of the pain as he cut them up and probed their brains. Around this time he rejected further skin - restoration treatments.

Ruben began seeing his sister in dreams. It occurred to him - Laura was alive in his mind. This became the focus of his work, and he developed plans for a machine capable of creating a "dream world" from the mind of humans. This was STEM. It also allowed human minds to be linked - anyone connected to STEM would enter this world, and the environment would be equally made up of each persons mind, with everyone subconsciously adding to the landscape. He planned to be reunited with his sister, and to link up and punish those who wronged him for eternity (time is perceived differently in STEM).

Jimenez stole some research from Ruben's safe and published it in his name. He became the director of Beacon Mental Hospital following this, and attracted the attention of MOBIUS. MOBIUS is essentially the illuminati, and seeks to control everyone by any means necessary. This is why they found interest in the research Jimenez published - they wanted to manipulate the minds of others, and STEM had the potential to do just that. Jimenez agreed to work for them, but reached a dead end in the creation of the STEM machine and asked Ruben for help, who agreed, as he lacked the resources to build it alone.

Ruben built the machine at Beacon. In order to operate properly, STEM requires a "core" - a suitable mind at the center that can hold the dream world together (and control it). Without a core, STEM becomes "destabilized" (something explored in the sequel). Ruben designed STEM so that only his brain pattern would work as the core, to keep MOBIUS from using it. In response to this, they captured Ruben and, while using his drugs that kept the user aware, cut him into peices and removed his brain, killing him. This brain (designated RUVIK, a condensed way of saying Ruben Victoriano) was used as the core, and experiments began at Beacon, where patients and later abducted civilians were used as test subjects, with Jimenez left in charge.

However, most who entered STEM for a prolonged period of time never returned, leaving their bodies behind as their minds were absorbed by STEM. This was due to a "ghost" in the system destabilizing STEM and killing anyone who entered, corrupting their minds - Ruben, whose consciousness survived in the system. He had taken on the name Ruvik, and altered the minds of others to be "in tune" with his own, creating a human hive mind centered around him. Even though the STEM world was made up of the thoughts and memories of everyone who ever enters, his dominating will warped it into his image (a shifting landscape primarily mirroring locations from his memory, and inhabited by monsters created from his mind). He sought to grow in power, then escape in the body of a STEM user whose mind shared similar patterns. He then planned to use his powers in the real world to blur the lines between reality and his own mind, plunging everyone into endless torment.

Jimenez finished construction of a wireless STEM, capable of pulling anyone into STEM within it's vicinity when activated. However, a rift grew between him and MOBIUS due to setbacks caused by Ruvik. In order to prove his continued worth to them, he planned on activating the wireless STEM with Ruvik at the core and entering it himself with patient Leslie Withers, then returning. Leslie was the only person who could survive sycronization with Ruvik due to having similar brain patterns, which would allow Jimenez to escape. Unknown to him, Leslie was also the perfect host for Ruvik to escape. MOBIUS also wanted Leslie, as his brain could replace Ruvik's as a STEM core.

Upon activation of the wireless STEM, everyone at Beacon was killed by a manifestation of Ruvik, with the survivors pulled into STEM, like Jimenez and Leslie. This led to the Krimson City Police department (KPD) sending nearby detective Sebastion Castelleanos (whose story I will cover in my TEW2 post) and his partner Joseph Oda to investigate with KPD rookie Julie Kidman. Upon arrival, they are also pulled into STEM, and the events of TEW begin there.

Jimenez is eventually killed, and Kidman is revealed to be an undercover mole in the KPD working for MOBIUS. She was sent into STEM to retrieve Leslie, but became dissillusioned with the group along the way. It was revealed MOBIUS had built their own STEM, and that Leslie was not needed as the core (the new STEM already had a core, as revealed in TEW2). Her true purpose in STEM was to "cleanse" the system, using sane people to kill Ruvik, and to test a special serum they gave her capable of controlling her in STEM using fear. Sebastian and Kidman escaped STEM, as did Leslie, whom Ruvik possessed and escaped into the real world with (and promptly disappeared). Kidman stayed with MOBIUS in order to fight them from the inside.

Note a few parts of this are speculation on my part, namely MOBIUS' reasons for sending Kidman into STEM, and Ruvik manifesting to kill everyone at Beacon. These are generally accepted by a good number of the community as most likely, however.
I will continue the story with my TEW2 post.

The Haunted:
Spoiler:
The basic enemies of TEW1, they behave like a mix between zombies and the RE4 Ganados, and as such can run and use weapons. They have bizzare growths, and appear as if tortured, wrapped in barbed wire and covered in gashes that should be fatal. They have distorted voices, and emit white light from their eyes. A symptom displayed by some is intense itching, probably a reference to RE.
They were created by people having their personalities and thoughts overwritten by STEM, causing them to become mindless and insane, seeking to devour the brains of any non-Haunted in a vain attempt to reclaim their minds. They can be considered "undead", as their bodies in the real world are dead, leaving only the trapped consciousness'. Since this STEM is dominated by Ruvik's consciousness, their appearance and nature reflect his mind. They appear mutilated as a reflection of Ruvik's own pain, as well as from his sadistic preocupation with torture. They can only be killed by destroying the head (represnting vanquishing their minds), or by burning them, again due to Ruvik (who has a weakness to flame).
While they seek prey on their own, they also receive orders from Ruvik. Some wear masks to try and hide their nature in a vain attempt to be human again.
I highly recommend careful examination of each, as a lot of great body horror is present.
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    Invisible Haunted - Haunted with tentacles sprouting from the face, these can turn invisable. They may represent the same thing Quell does.
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    Ruvik Doppelganger - Haunted that have an unusually high synchronization with Ruvik, they wear his coat, and have faces shrouded in darkness underneath the hood. Blood sprays from the face as it lets out a cry, summoning Laura Reborn to grab prey from underground.
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    MOBIUS Haunted - Encountered by Kidman, these have an appearance that reflects her memories. They are dressed as agents, and are covered in cracks with a glowing light beneath, representative of hidden nature. This light changes color based on their awarness of Kidman.
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    Cadaver - Some Haunted, when slain, will rarely transform into these. They crawl on all fours, belly and chest facing upwards, with large growths (which appear to be a brains) consuming the torso (from which the ribs sprout like spikes). They feed on corpses, and are completely blind. Despite this, they have excellent hearing. Upon being alerted, their growths swell and glow as they seek out any disturbances. Upon detecting prey, they explode, killing anything in their proximity instantly.
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Other Enemies, part 1:
Spoiler:
Sadist - A serial killer trapped in STEM, he has been transformed by his own bloodthirsty nature and by Ruvik's inner rage. He has a burnt and scarred face (like Ruvik), and has a metal mask welded onto his face, like those used to keep patients from biting. He uses a meat cleaver, a chainsaw (most common: he's essentially a reference to the RE4 Chainsaw Man), and a rocket launcher.
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AlterEgo - Patients corrupted by STEM who had multiple personalities disorder. The inner, aggressive, self destructive personality has become a creature fused to the actual person's body, with the two tangled together in constant misery. The original personality has become submissive, and looks human-ish, sometimes with a mouth gagged with some kind of tumorous growth, and has gray, corpse-like skin. The aggressive personality is dominate, and appears as a red (like muscle tissue), pulsing monster with fangs. Sometimes they will sprout a parasite from the chest (like Ganados), likely representing the alternate personality acts like a parasite.
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    Babies - Small version of AlterEgos that squirm and crawl on the ground.
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Trauma - A monster born from Ruvik's veiws on his father's warped religion. It is a tall, discoloured figure with a wooden board melded into it's flesh, no hands, and a bloody pulp for a face (making it blind, a possible reference to his father's blind obedience to the cult). Another board is attached to it's arm, with metal hooks for attacking. It is a beast that has been tortured and weighed down, likely a reference to how Ruvik was abused and burdened.
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Neun and Zeun - Twins that were born conjoined at the head, they were found as infants by the cult and experimented on with a serum, causing a rapid and drastic increase in growth. Unnaturally large, they were confined due to being especially violent and dangerous. Zeun (German for 10, as in, tenth test subject) is the more cowardly of the two, has a tumorous growth on the side of his head, and wields a massive club. Neun (9) is so agressive, his eyes and ears were covered to prevent him from getting worked up (like the Garrador from RE4, besides both already being remisent of El Gigante), and a chain peirced into his breast to help restrain him. Despite not having a weapon like Zeun, Neun is even more deadly, as he wildly charges into targets with extreme aggression.
I don't entirely know why these two exist. Real experiments trapped in STEM? Memories given physical forms? The result of someone's imagination? I don't think anyone knows for sure.
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Sentinel - Like the twins above, the Sentinel was experimented on with a serum. It was a dog, but has grown incredibly large. It appears to have grown an extra face from the side of it's head and neck, and uses it to rip apart prey. Fed with human sacrifices by the cult. The barbed wire and stakes piercing it's flesh are almost certainly a symptom of Ruvik's influence.
Again, not sure what it has to do with STEM.
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Heresy - A STEM user went rampant and devoured the minds of many others. It grew into a very large monster with spider legs. It has multiple tubes plugging up the mouth, and can lay larvae from it's stomach that wrap around the ankles of prey, imobilizing them.
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Shigyo - STEM users who drowned in the tubs all users are placed into while connected. As such, they became restricted to water, devouring anyone who goes for a swim. The have a large mouth dominating the face, with strands of long black hair. They swim with multiple deformed limbs, and are large enough to devour humans whole.
Shigyo in kanji means "dead fish".
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Quell - A slimy, octopus-like monster that had created a nest in underground subway and sewer tunnels. It has the ability to turn invisible, and hides in spaces waiting to grab prey with it's tentacles. Like Heresy, it can drop off larvae, although these distract and attack rather than immobilize.
Quell was born from Ruvik's desire to be secluded, left alone in the dark and unseen by those who would judge him for his grotesque nature.
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Other Enemies, part 2:
Spoiler:
Keeper - After Jimenez stole from Ruvik's safe, he became enraged and set up traps to stop future attempts. This monster was born via his feelings of paranoia and secrecy, along with his love of torture. A "man" wearing butcher's gloves and smock, the Keeper has a safe for a head and kills it's prey with traps (commonly involving barbed wire), collecting heads for the sack it carries. Inside the safe-head is a bloody mess of gore, with tentacles that can grab prey. Killing it will cause it to immediately respawn, as a new body forms around another safe (many of which lie around the areas it hunts in). It is essentially immortal as long as safes are around, and can even create two of itself at once.
A "Dark Keeper" boss is also encountered in the DLC The Executioner. It is identical, save for a dark, purplish color, a sword instead of a hammer, and like the Ruvik Doppelganger, the ability to summon Laura Reborn.
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Laura Reborn - Ruvik created this from his memories of his sister, hoping to be with her again. However, it is a corrupt thing heavily altered by Ruvik's anger and desire for vengence over what happened. As such, it is a deadly creature that crawls on the ground like a spider (and on some surfaces). It has an extra set of arms sprouting from the shoulders, and all arms feature long claws. Like Laura, it has long black hair, and is completely nude except for high heels. Due to Ruvik's memories of her immolation, it is covered in horrible burns. It is almost indestructible (it can regrow it's extra arms if they are cut off), but is highly vulnerable to fire. It can teleport short distances to close in on targets, and can teleport long distances (and through walls) by "burrowing" into the ground (more of a portal made of blood), then resurface through corpses, using them as "gateways".
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Amalgam Alpha - Multiple human conciences trapped in STEM after the death of the body, they fused together into a single mass. It appears as an unaturally shaped beast comprised of many corpses, some of which still appear to be conscious. It walks on two large arms, strong enough to toss around cars, break concrete, and smash prey into a puddle. Aside from several bodies still intact extending from it's body, it has two large heads that lack eyes, and it is draped in chains. It has a long, tentacle-like stalk it can withdraw with an eye at the end for searching areas. When flipped around, it splits open to reveal a large mouth capable of swallowing prey whole, inside of which is another eye.
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Shade - A monster that relentlessly stalked Kidman. It appears as a tall, armless woman with high heels, with a searchlight for a head. It wears a robe greatly resembling Ruvik's, and hidden underneath, along the torso, is a large vertical mouth with many razor sharp teeth. It's "eye" light changes depending on if it is alerted, and being hit with this light stuns prey. It whispers in a distorted voice, calling out for Leslie, exclaming "body" upon devouring prey.
It has dual meaning - it represents Kidman's mission to retrieve Leslie, and Ruvik's desire to posses his body. Thus it takes on characteristics from them both, including the searchlight, which represents Kidman's flashlight.
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The Administrator - The Administrator is a high ranking official in MOBIUS who gives orders to Kidman, although this is a monster in STEM in his image. It is either a result of a serum she was injected with prior to STEM insertion, designed to control STEM occupants with fear, or it is a manifestation created by Ruvik. Either way, it greatly resembles the real Administrator - a tall man in a black suit. However, it's face is typically obscured by darkness. Later, it's face and hands split open from multiple angles, revealing a red glow (like MOBIUS Haunted, but more severe). It can grow muliple enormous arms with long fingers for smashing and grabbing, which appear as if they are three dimensional shadows. It can also summon glowing red vained copies of Kidman which violently twitch and attack the real Kidman with axes. These doppelgangers walk, but with such speed that they look as if fast forwarded. The Aministrator monster itself, if close enough, can grab the back of Kidman's head, causing the MOBIUS marking on it's hand to burn through her skull.
It is initially not hostile, and serves to guide Kidman to complete her mission. After learning of Ruvik's attempt to use Leslie to escape, she rebels against her orders to retrieve Leslie, making the Administrator become violent.
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Ruvik - Ruvik appeared as such before death, and after within STEM. Since he refused further skin regeneration/grafting treatments for his burns, he appears horribly scarred. His skin is very pale from lack of exposure to sunlight, and he wears a Beacon Mental Hospital robe with a hood and pants. A transparent dome on his head reveals his brain, suggesting he performed experiments on himself. He was almost all-powerful in STEM, with an immunity to damage (except fire, his weakness due to his trauma), the ability to teleport, and to mold STEM and it's inhabitants into any form he wishes. If STEM is a shared dream, he's the only lucid dreamer.
He can cause a person to explode into blood with a wave of his hand, and his influence spreads like a virus into the minds of others. His influence can become manifest itself in the form of a mist of blood that consumes anything it touches, creates/spawns monsters, and that can take a humanoid shape (the two before last below show this mist).
His influence can "infect" others, in STEM and the real world, through eye contact. This is represented by eyes that grow on the surface of walls and the sky, which can influence STEM themselves (shown last below). The lighthouse-like light on top of Beacon inside STEM also represents this, and it turns people into Haunted.
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    Amalgam - After absorbing Leslie's mind, Ruvik absorbed all the minds around him in STEM, turning into a monster the size of a skyscraper. Details from many different monsters can be seen growing on him, from Haunted and AlterEgo heads to Laura Reborn's claws. The beast, like Ruvik, has a glass dome on it's head, with the brain exposed underneath. At the center of this brain is Ruvik. After the dome is destroyed, the brain turns into a mouth. It is fueled by all the fear and anger in STEM.
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_________________
Lore Nut, CAPCOM Apologetic, and Body Horror Enthusiast

"The diabolical sometimes adopts the appearance of good, or even embodies itself completely therein"
    - Franz Kafka

"And around here, family is a righteous cause!"
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PostPosted: Jan 13, 2018 15:26 
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God Complex
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Favorite title: Biohazard (Rebirth)
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GREAT work man

You always post good pics to put up with the info but this time they were stellar.

I’m glad you put Kidman’s shit in here too.

You know, your never eating your time in here man.
People can always go back and reference these.

It’s really cool what you’re doing here.



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PostPosted: Jan 13, 2018 17:39 
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"You did a fine job."
"You did a fine job."
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Joined: Aug 3, 2017
Location: USG Ishimura, Aegis VII
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Thank you! I'd have probably stopped months ago if you weren't around to encourage me. lol

Currently working on TEW2.

_________________
Lore Nut, CAPCOM Apologetic, and Body Horror Enthusiast

"The diabolical sometimes adopts the appearance of good, or even embodies itself completely therein"
    - Franz Kafka

"And around here, family is a righteous cause!"
    - Joe Baker



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PostPosted: Jan 13, 2018 21:11 
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God Complex
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Joined: Nov 26, 2016
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Now playing: EW2,Dino Crisis,New Nightmare
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EvilResident wrote:
Thank you! I'd have probably stopped months ago if you weren't around to encourage me. lol

Currently working on TEW2.


Ha! Then I did a great thing then buddy :cool:



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PostPosted: Jan 17, 2018 11:11 
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"You did a fine job."
"You did a fine job."
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Time for The Evil Within 2. You know the drill. MAJOR SPOILERS.

General Background:
Spoiler:
Continuing from my background from TEW1...

Sebastian Castellanos, before the events of the first game, had a wife (former partner in the KPD) named Myra and a daughter named Lilly. After arriving home one day, Sebastian saw his house in flames. The police report listed Lilly as killed. Myra became convinced it was a cover up and disappeared after her husband wouldn't believe her. A few years later, TEW1 happened.

After escaping STEM, Sebastian was declared unfit mentally for duty and dismissed. He tried looking for MOBIUS, but they were nowhere to be found. He entered a state of depression, and became lost in the bottle. Three years later, Kidman found him in a bar. She was ordered by MOBIUS and the real Administrator to retrieve him. He was offered the chance to be reunited with his daughter, provided he could find her. She was lost inside MOBIUS' second STEM machine, and Sebastian had experience they needed to get her out (the mind must be extracted before disconnecting the body). Sebastian agreed, and entered STEM once more.

Inside, he learned some things: MOBIUS had kidnapped his daughter and faked her death to use her as a STEM core to replace Ruvik. STEM needs a mind at it's center with a detached ego - the candidates are therefore split into psychopaths and children. People with these mental states could manipulate the world inside STEM to great effect, like Ruvik, and could hold it together as a core.
The Beacon incident showed using madmen was too dangerous, so it was decided a child was needed. Lilly was decided to be an ideal candidate after a test she took that evaluated her mind.

She was placed in the STEM, and MOBIUS created inside a community called Union, a small, idealized town. People were put into STEM, where their memories were wiped, and given new ones, all thanks to the power of STEM to remold the mind. They became citizens of Union, and were completely oblivious to their fate. Union expanded as the number of new inhabitants grew into the thousands, with each candidate screened for mental health issues to avoid another Ruvik situation. If the population of Union managed to reach 20,000, their minds would give STEM the processing power to, using wireless connection systems like those at Beacon, connect everyone on the planet to STEM. MOBIUS members, thanks to chips implanted in the brain that connected them to STEM, would then be able to control the minds of every single person, creating a forced utopia.

Myra found out the truth, and infiltrated MOBIUS to try and rescue her daughter. She formed a sort of resistance, and after TEW1, Kidman joined it. The small group, comprised of Myra, Kidman, Theodore Wallace, and Esmeralda Torres made a plan - they would infiltrate Union and rescue Lilly. Knowing MOBIUS would notice this, and that there was no way to hide from them, it was decided that Myra would become the new core, and with Kidman's help on the outside, they would upload a signal from STEM into the MOBIUS brain chips, killing everyone in the organization. STEM would rip apart without Lilly, meaning Myra would have to sacrifice herself.

However, Theodore (MOBIUS recruiter turned co-conspirater) betrayed the group. He wanted to use Lilly to take over Union, then use it control MOBIUS and thus the world. He was a fanatical member (leader?) of the cult in TEW1, as evidenced by the symbols he used, and saw himself as a priest who would judge the world in flame. As a mentally unhinged individual, he naturally had great power in STEM, and due to his psycho-analytical skills, he could influence the minds of others to great affect.

After removing Lilly from her place as core (but while still in STEM), Theodore demanded Myra hand over the girl. Myra confronted him, allowing Lilly to escape, but she became lost in Union. Without a core, STEM began to fracture - Union split into pieces, and the inhabitants, like the Haunted, became dominated and corrupted by STEM, turning into monsters. Myra went insane herself due to the fracture and Theodore's meddling, and became a powerful, corrupted individual herself, driven to protect Lily at all costs. Theodore went into hiding from Myra and began a cult in Union, promising those who joined great things and creating his own army. One of his new followers, Stefano Valentini , was a serial killer artist and sociopath who tricked the psyche evaluation and was placed in Union. Theodore promised him great power and the freedom to create his art unhindered as long as he retrieved Lilly.

Once MOBIUS discovered that Lilly was missing, it was decided that Sebastian would be used. Kidman decided to use him to help salvage the plan, save Lilly, and destroy MOBIUS.
In Union, Sebastian defeated Stefano and Theodore, but the deranged Myra wanted to protect Lilly by keeping her trapped in STEM, even as it collapsed around them. Sebastian was forced to battle his wife, and, in a final moment of clarity, she resumed the plan, becoming the core and destroying MOBIUS, with everyone except Kidman (who had her chip removed three days prior) dying, including the Administrator. Lilly and Sebastian escaped STEM, and were a family again.

However, STEM later started back up for some reason, and Ruvik is still out there, plotting to plunge humanity into an eternal nightmare...

Many monsters in TEW2 belong to three different factions, and reflect the psyche of each faction's leader. Less information is currently available on their backstories than for the enemies in TEW1, but I did my best.

Neutral - These monsters were created by the destabilizations of STEM, not by a specific faction altering reality in Union:
Spoiler:
The Lost - Union citizens whose minds are overwhelmed and dominated by STEM, like the Haunted, making them feral, zombie-like monsters that attack normal people in an effort to consume them. Unlike Haunted, however, they were not created by synchronizing with Ruvik, and as such lack the torture marks and weakness to fire. They are a natural outcome in users left in STEM for a prolonged period of time, with the process accelerated in weak minds, like those Union inhabitants with memories implanted by MOBIUS, which conflict with recollections of wiped memories. The removal of Lilly from the core, and the subsequent destabilization of STEM, caused Union citizens to become Lost at far greater speeds. Before destabilization, approximately 0.05% of the population became Lost. After, that rose to 20%.
Lost are more deranged than Haunted, screaming and shaking all the time and never using firearms. They appear to be subseptable to outside control, as seen in the creation of the Guardian (see later in this post). In regards to appearance, they share some similarities with Haunted, with distorted voices, glowing eyes (although Haunted eyes are white, and Lost are red), and strange growths. While they lack Ruvik-themed designs, they have their own unique characteristics. A white substance called Psychoplasm (fictional substance that makes up the mind) can be seen growing on them and visibly coursing through their veins, causing the skin to pulsate. They also commonly possess multiple faces and appendages throughout the body, and their regular faces are sometimes distorted, with things like eye placement looking... off. These may be due to the imprinted memories and real memories inhabiting the same mind, sort of similar to the AlterEgo from TEW1, causing them to resemble multiple humans fused together. The Psychoplasm could be related to Myra, although it is more likely simply an effect caused by the "decay" of the mind - as individuals in STEM are manifestations of the minds of said individuals, their putrification leads to the body melting into raw substances. The distorted personalities of Lost accounts for their mishapen faces.
One last detail: the Lost can regenerate lost limbs, and destroying part (but not all) of the head causes them to grow fungal-like stalks of Psychoplasm that grow from the hole.
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    Hysteric - A particularly lethal Lost female in a white gown. It wildly swings a knife at targets, and can shrug off a large amount of damage to the head (a single sneak attack is not enough even, despite it instantly killing other Lost) due to an enlarged, reinforced skull. It's eyes are very noticeably out of place, and it is soon recognized for it's whimpers and shrieks.
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Lament - A tall creature with many extra limbs and a stretched open mouth. It cries acid, and can also spit balls of it at prey. Upon detecting prey, it let's out to shill scream to stun evaders and summon Lost. It is surrounded by a green mist.
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Spawn - A monster created from two bodies lacking lower halves joined at the waist, with the heads facing away from each other and the arms used as legs, with clawed hands. The front side has three heads positioned in a triangular shape, with the mouths of them fused together. Each of these frontal heads has glowing red eyes, and the conjoined mouth splits open the whole torso when opened (just like the RE5 Adjule). This mouth is filled with razor sharp teeth. While the back head lacks offensive abilities, it does give them a 360 degree view. They behave like dogs, and when first encountered, the player sees their POV moving through tall grass, likely a reference to RE1.
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Anima - Entirely unique, the Anima is more of a "natural" force than a monster born from the mind or a person corrupted by STEM. It is a manifestation representing the process of a person's ego being broken down by destabilizations in STEM. It's appearance is different from person to person, and it takes on visual characteristics of traumatic memories. It is invisible to those who it is not stalking, and it appears and disappears sporatically. It's presence is accompanied by a drop in tempature along with a white mist enveloping the area. It often times warps the affected person's perception of the environment to resemble areas associated with the traumatic memory it is mirroring. It's different appearances become more and more aggressive, until either a person's mental strength breaks, or it finds and catches them, at which point it appears to suck out their soul from the mouth. The person then becomes a Lost.

In the case of Sebastian, it appeared as a woman with long black hair dressed in rags who hummed Claire de Lune, and the environment shifted to mirror Beacon Mental Hospital. It typically moved at a slow pace as it searched, but upon detection of Sebastian, it moved with such speed that it appeared to teleport. It could levitate and move through walls like a ghost, and had telekinetic powers it used to pick up and throw around objects. Due to it's nature as a force in STEM, it was invulnerable to traditional damage, and could only be stopped by letting go of the memory it reflected.
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Faction 1:
Spoiler:
The first faction encountered are unique monsters and regular ones controlled by Stephano Valentini. As a twisted artist, his creations are abstract "sculptures" of flesh, bone and metal. Reality affected by Stephano appears like an art studio or large home, with pictures of maccabre imagery hung on thin air. The color associated with this faction is blue.

Guardian - The Lost, under Stefano's orders, will often times drag corpses into piles. These piles may then be fused together (like the Amalgam Alpha) to create a Guardian. While the body is comprised of bodies and body parts, the head is a mass of black hair with multiple women's heads adorned in it like flower heads in a bouquet. This represents art previously made by Stefano in the real world using womens' heads. Each of these heads has a wide smile with glowing red eyes, and they are constantly laughing. It's right hand is a giant circular saw, like the Scagdead from RE Rev1, which it uses to attack. It has suprisingly high jumping power. It first appears as a "human", shown first below, likely being a representation of one of Stefano's victims.
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Obscura - Masterpiece of Stefano, it was created with two women victims in Union. For a head, it has an enlongated, old fashioned large format camera with a flash bulb, with three legs that act as a tripod. It's arms are arched upwards with the hands grabbing the "neck". It has multiple metal appendages sprouting from it's back which it uses to stab prey and to climb surfaces like a spider. It, like Stephano does with his own camera, takes pictures that slow time in an area, trapping enemies for an attack. It lets out very suggestive moans.
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Stephano - A former war photographer who lost his right eye from an explosion he took a picture of. The last thing he saw with that eye, and what he captured on his camera, was a person blown apart by the same explosion. He captured the moment a person died. He afterwards descended into madness, only seeing beauty in death. He became a serial killer who decapitated women for the sake of art. A highly intelligent sociopath, he was able to hide his mental state from MOBIUS examiners, and was made a Union citizen. He resisted his memory wipe, and was later given a sphere of influence by Theodore so he could continue to create his art, in exchange for Lilly. As a psychopath, his unique ego allowed him to manipulate STEM, and after he aquired Lilly he betrayed Theodore in order to use her power himself.
In STEM, his missing eye was replaced with a camera lens, which can glow blue. He has powers similar to, but less absolute than, Ruvik's, and can teleport. He uses his camera to manipulate time, trapping his victims in the moment they die, forcing them to forever relive it, as a sort of exhibit for others to see.
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    Aperture - A giant eyeball in the sky, which appears to also be the lens of a camera. It represents Stefano's right eye and his influence in STEM (like how the eyes and Beacon Mental Hospital light from TEW1 represent Ruvik's influence). As such, it can warp reality with it's stare, and can summon monsters, as Stefano uses STEM like a canvas for his twisted art. Surrounding it are eyelash-like tentacles for crushing foes.
    It is linked directly to Stephano, and dies with him.
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Faction 2:
Spoiler:
Led by "Father" Theodore Wallace, these were created by STEM inhabitants Theodore used his powers of persuasion on (powers very affecting in STEM) to convert into his new cult. This cult has a heavy fixation on fire, and converts use it to "cleanse heretics". Reality affected by Theodore takes on three different styles: ancient, medieval-like tombs; a factory-like stronghold with scolding magma used in smelting; and a black void. The color associated with this faction is red or orange.

Disciple - Lost subverted to obey Theodore. While Stephano could somewhat influence Lost (mainly by making them create new Guardians), Theodore's powers of psychological manipulation allows him to completely reshape them into his image, like Ruvik with the Haunted. These "Disciples" are skeletal and are covered in/generate magma, and as such can burn anything they come into contact with.
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Glutton - Another kind of Lost presumably controlled by Theodore. They are large, bloated creatures with extra parts typical of Lost, and attack by swelling up and exploding. It has been speculated they are affected by the greed Theodore appeals to when creating converts, as well as his own greed for power.
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Harbinger - People convinced to join the cult. They appear still human, albiet very large, and wear cerimonial robes. Their faces are covered in large rebreathers that distort their voices, and any skin not covered by the mask is horribly burned. They carry massive flamethrowers with sharp nozzles.
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Theodore himself is never fought, as he opts to rather create three creatures from Sebastian's memory to fight in his stead: the Sadist, the Keeper, and Laura Reborn.

Faction 3:
Spoiler:
Creatures created by the corrupted Myra, who seek to protect Lilly from anyone (even Sebastian, who wants to merely rescue her). They are covered in or made up of Psychoplasm, which Myra has great control over (Fun Fact: Myra's mocap Paula Rhodes also voiced Eveline from RE7, another character who wanted to protect her family using a goo-like substance she creates from her body that could control others and create monsters). Myra's landscape is frozen and frigid, perhaps to represent her desire to keep Lily in STEM, opting for stasis and isolation. The color associated with this faction is white.

Albedo - Lost encased in hardened Psychoplasm and turned into statues. Some of these statues can come to life, and are hardier than typical Lost. They break into pieces when damaged.
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Effigy - A monster very similar in appearance to the Amalgam Alpha, covered in or comprised of Psychoplasm. It has impaled itself with a power line, and uses it to electrocute foes. It's two heads appear with stretched mouths, as if screaming. In it's center are glowing orbs, perhaps eyes.
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Watcher - A blob of animated Psychoplasm. It has a shapless body with a head attached to a long tentacle-like neck, with insect-like red eyes and no jaw. It has create limbs on the fly to attack, and can cover a large area like a nest, restricting the movements of anyone who walks on it.
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Myra - Driven insane by STEM's destabilization and her motherly instincts, she has amassed a great deal of power to protect her daughter from Stephano and Theodore (and anyone else who wants her, like Sebastian and MOBIUS). She wears a hooded white robe (Ruvik cosplayer?) and her body is unnaturally pale. Her eyes and some skin are covered in Psychoplasm, the raw material of the human mind, broken down into a paste by STEM, which she can generate from her body and manipulate at will. Her arm can liquify into Psychoplasm and solidify into a blade, and underneath her "blindfold" are a number of red eyes like those on the Watcher and Effigy.
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    Matriarch - After being shot by Sebastian, the enraged Myra covered herself in massive amounts of Psychoplasm, becoming the Matriarch. She appears growing from the waist up from a puddle, and has a growth on the stomach acting as a weak point. Destroying this growth causes her stomach to swell and explode, releasing many large spiders, which look like Myra's head with legs. She must then have her arms cut off, causing one of them to crawl around as an independent creature. After losing an arm, she sprouts a clawed tentacle to attack with. This and the Watcher are remiscent of Mutant Carla from RE6.
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PostPosted: Jan 17, 2018 13:08 
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Awesome!

I wonder how many members read this thread - its really insightful.

I love how you broke it down in 3 factions.

this bit fascinated me the most:

Anima - Entirely unique, the Anima is more of a "natural" force than a monster born from the mind or a person corrupted by STEM. It is a manifestation representing the process of a person's ego being broken down by destabilizations in STEM. It's appearance is different from person to person, and it takes on visual characteristics of traumatic memories. It is invisible to those who it is not stalking, and it appears and disappears sporatically. It's presence is accompanied by a drop in tempature along with a white mist enveloping the area. It often times warps the affected person's perception of the environment to resemble areas associated with the traumatic memory it is mirroring. It's different appearances become more and more aggressive, until either a person's mental strength breaks, or it finds and catches them, at which point it appears to suck out their soul from the mouth. The person then becomes a Lost.

In the case of Sebastian, it appeared as a woman with long black hair dressed in rags who hummed Claire de Lune, and the environment shifted to mirror Beacon Mental Hospital. It typically moved at a slow pace as it searched, but upon detection of Sebastian, it moved with such speed that it appeared to teleport. It could levitate and move through walls like a ghost, and had telekinetic powers it used to pick up and throw around objects. Due to it's nature as a force in STEM, it was invulnerable to traditional damage, and could only be stopped by letting go of the memory it reflected.


I think the name 'Anima' was pretty weak at first until I researched it:

Jung's term for the feminine part of a male's personality.

The part of the psyche that is directed inward, and is in touch with the subconscious.


she was definitely my favorite enemy type in the game - the only way it could be defeated was to let go of the memory it deflected, cool stuff.
although I wonder why Sebastian would see a long black haired female like that - is he thinking about Laura?

Also, didn't you feel the ending of the game expertly cut scenes between Sebastian and Kim - man I thought that was great story telling.

I wish there would be a 3 in the making but honestly I'm surprised we got 2 - the sales for this game are just not that strong.

I wonder if RE came out today for the first time ever would the sales be abysmal? probably nowhere near what RE 7 shelled out.
I think a lot of RE success today is off of its legacy.

anyways, rambling here, but great work!



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PostPosted: Jan 17, 2018 15:44 
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Weskers Report wrote:
she was definitely my favorite enemy type in the game - the only way it could be defeated was to let go of the memory it deflected, cool stuff.
although I wonder why Sebastian would see a long black haired female like that - is he thinking about Laura?

Since the memory you have to let go of is Beacon, it's probably influenced by Laura.

Quote:
Also, didn't you feel the ending of the game expertly cut scenes between Sebastian and Kim - man I thought that was great story telling.

I loved the ending. Really satisfying.
Quote:
I wish there would be a 3 in the making but honestly I'm surprised we got 2 - the sales for this game are just not that strong.

I was thinking the same before release. We can only hope - the fact TEW2 wrapped up so much with MOBIUS and Sebastian makes it seem like a third game covering Ruvik (my favorite TEW character) and the fate of Joseph would be enough to wrap up the series.
Quote:
I wonder if RE came out today for the first time ever would the sales be abysmal? probably nowhere near what RE 7 shelled out.

Well, if you mean with the same graphics, controls, VA, etc, then it would absolutely do poorly. However, RE was considered pretty revolutionary, and defined Survival Horror, so if none of the games inspired by RE ever came out, It would still be something new and original. A "modern" RE1 with the same things that made the real one great would probably work [edit: It occurred to me afterwards that we already have a modern RE1 - REmake remastered].
Quote:
I think a lot of RE success today is off of its legacy.

To a degree, but the film franchise is worth a billion dollars (while it's awful compared to the games, it goes to show how compelling the premise is), and a lot of people who play the new ones have never touched the originals. I just think it's, as I said, a compelling universe. Plus, they are all mostly fun to play.
Quote:
anyways, rambling here, but great work!

No problem, and thank you!

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"And around here, family is a righteous cause!"
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PostPosted: Jan 18, 2018 0:55 
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Can't unsee this.
Spoiler:
Image
Terror. Absolute terror.

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"And around here, family is a righteous cause!"
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PostPosted: Jan 18, 2018 10:25 
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EvilResident wrote:


that is such awesome art.

inspired me to post some pokemon horror artwork.

its the appropriate thread - after all this is monster appreciation - that's what they are.

Pokémon

the horror versions were drawn by David Szilagyi
http://www.patreon.com/David_Szilagyi

Bulbasaur
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As mentioned in the anime, starter Pokémon are raised by Breeders to be distributed to new Trainers. Having been domesticated from birth, Bulbasaur is regarded as both a rare and well-behaved Pokémon. It is known to be extremely loyal, even after long-term abandonment. Bulbasaur has also shown itself to be an excellent caretaker, even having a special technique called the "Bulba-by." To perform this technique, Bulbasaur uses its vines to pick up a young Pokémon and soothingly rocks it in the air. It is found in grasslands and forests throughout the Kanto region. However, due to Bulbasaur's status as starter Pokémon, it is hard to come by in the wild and generally found under the ownership of a Trainer. It has been observed that a Bulbasaur's bulb will flash blue when it is ready to evolve. If it does not want to evolve, it struggles to resist the transformation. Many Bulbasaur gather every year in a hidden garden in Kanto to evolve into Ivysaur in a ceremony led by a Venusaur.

Charmander
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Charmander is a bipedal, reptilian Pokémon with a primarily orange body. Its underside from the chest down and soles are cream-colored. It has two small fangs visible in its upper jaw and two smaller fangs in its lower jaw. Charmander has blue eyes. Its arms and legs are short with four fingers and three clawed toes. A fire burns at the tip of this Pokémon's slender tail, and has blazed there since Charmander's birth. The flame can be used as an indication of Charmander's health and mood, burning brightly when the Pokémon is strong, weakly when it is exhausted, wavering when it is happy, and blazing when it is enraged. It is said that Charmander dies if its flame goes out. However, if the Pokémon is healthy, the flame will continue to burn if gets a bit wet and is said to steam in the rain.

Vulpix
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Vulpix is a small, quadruped, fox-like Pokémon. It has red-brown pelt, brown, pupil-less eyes, large, pointed ears with dark brown insides, and six orange tails with curled tips. The tails grow hot as evolution approaches for this Pokémon. Vulpix also has curled locks of orange fur with bangs on top of its head. At birth, Vulpix has only one white tail, which apparently splits and grows more beautiful and warmer as it grows older. Vulpix has a cream underbelly, and brown feet with lighter brown paw pads.

Vulpix has a flame inside its body that never goes out, and is capable of manipulating fire to such precision as to create floating wisps of flame. When the temperature outside increases, it will expel flames from its mouths to prevent its body from overheating. Vulpix is known to feign injury to escape from opponents too powerful for it to defeat. Vulpix can be found most commonly in grassy plains.



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PostPosted: Jan 18, 2018 10:44 
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Image

Thanks for the excellent contribution! Yes, those are 100% applicable. Monsters from anything are welcome - from internet art to video game characters to whatever. Like I said earlier, doesn't even need to be horror. Anything cool, creepy, or otherwise visually pleasing. It's all about sharing appreciation and awareness of creative designs.

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    - Franz Kafka

"And around here, family is a righteous cause!"
    - Joe Baker


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