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PostPosted: Feb 08, 2010 15:09 
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Big Truth
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A lot of tasty info about this is starting to emerge now, there's a blitz coming this month, so now's as good a time as many to start the thread! Most of the stuff that follows is taken from various magazine leaks.

First, some pictures, all scanned. Blatant copy and pasting will follow immediately after, it's all good shit!

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    There is an optional hardcore mode, the character needs to drink water, ammo has weight, healing isn't instant etc. Normal mode is more similar to Fallout 3 gameplay.

    The storyline is focused on the New California Republic vs. Caesar's Legion vs. New Vegas residents.

    You are not a vault dweller but are given a Pip-Boy by someone who is one.

    There is a screenshot of a vault suit as well.

    There is an assault rifle looking like the M4, as well as a new big gun with a backpack, held like a minigun.

    There are special moves for melee weapons in VATS - specifically a move for a golf club called "Fore" which seems to be a groin shot.

    The Hoover Dam is in the game and is supplying electricity to the city.

    There is a quest to rescue a ghoul from some super mutants. The ghoul can then become your companion

    The Geckos are back.

    There are both dumb and intelligent super mutants, including the elite Nightkin.

    Some super mutants look similar to the ones in Fallout 3, while others are new. There is e.g. a female super mutant with a 1950s hairstyle who apparently is one of their leaders.

    Screenshots include a guy with a beard and straw hat, a ghoul an NCR Ranger

    The only picture of New Vegas itself is concept art and not a screenshot

    Some location screenshots include a huge model dinosaur advertising a hotel, some satellite dishes, an array of solar panels

    A character generation shot showing a "vigour machine" instead of the skill book

    NCR base is the McCarran Airport, Caesar's Legion is based in the Vegas Strip, while super mutants are based in a place called Black Mountain. There is also a town called Fremont and another called Primm. A topless reuve is mentioned as being in the latter. Area 51 also appears.

    NCR Ranger armor is similar to a brown combat armor with sleeves, there are concept arts of a Ranger

    Skils have a bigger effect on conversation choices. E.g. someone with a high Explosives skill may be able to have a coversation about explosives where appropriate.

    There is a Reputation system in adition to Karma.

    First-person action RPG with the same engine as Fallout 3 (sorry, Van Buren fans).

    Set in the Mojave wastelands. Vegas didn't get many nukes. More intact buildings, as well as desert vegetation. Vegas itself is mostly intact.

    You don't play a Vault Dweller (or descendant of one) but a courier, left for dead and saved by a friendly robot.

    The overarching story is a struggle between the locals, Caesar's Legion (a faction of slavers from the east) and the New Californian Republic. Vegas itself is mostly intact.

    Both karma and reputation are tracked. If I'm reading it right there's separate reputations for each of the settlements, as in 1 and 2.

    All dialogue options are shown to all players, regardless of whether you have the stats to succeed or not, though there's no punishment for failure.

    Bartering is not just lower prices but negotiating for better rewards.

    VATS returns, and melee weapons have special moves in it. The golf club has "Fore!", which is a shot to the golf balls (so to speak) that knocks the opponent down. Weapons also now have knock-back upon death, with shotguns sending mans flying.

    Super Mutants return, but in two varieties - the smarter ones from Fallout 1, and the idiot ones from Fallout 2. On at least one occasion you can convince them to fight amongst themselves.

    New weapons include what appears to be an M4 and a grenade machinegun.

    Followers can be managed through a context-sensitive menu, with orders like "follow", "stay" or "attack".

    Hardcore Mode! In this mode, Stimpacks heal over time (as opposed to instantly), combat is tougher, ammo has weight and you can suffer dehydration, so keep some water on you!

    One of the screenshots has a Super Mutant with a blonde wig and pink heart-shaped glasses.

    You're a courier, wounded and left for dead in a shallow grave. A friendly robot, Victor, digs you out, and his doctor owner Mitchell patches you up. You take a "vigour test", which is some sort of electric parlour game. This decides who you are and sets up SPECIAL. You can also take some Rorschach tests, but the mag says this is for fun. The Doc then gives you a Pipboy as he was once a Vault dweller.

    Hoover Dam", and "Helios" (a solar plant, confirmed by the mag to have been built by Poseidon) are fought into and then you can direct the power to wherever you choose. In the case of Helios you can also keep the plant for your self use the energy to call down a powerful laser, or even try to distribute to all equally, however there is a risk of overloading the reactors.

    There is a "reputation system", in which all three factions (NCR, Ceasar's Legion and the locals) will either see you as good or bad toward them individually.

    There is a screenshot of three Capital Wasteland mutants running toward the player, who is wielding what *looks* to be a heavy incinerator, but has a TV screen and no flamer fuel tanks. He's also wearing NCR combat armour, which is in gold/mustard colours.

    There are two separate screens of supermutants that look to be more local, grey skin, and the two are wearing very different clothes. One is Tabitha, who is hearing a blonde wig and love heart glasses. The mag implies she's "not all there".

    One that quest, you rescue Raul, a ghoul who Tabitha kept alive to fix her favourite robot. He appears to be a follower, as the mag says you can give him items, and also commands, such as "stay, follow or attack", and also tell him to switch to melee, in which case he'll mutter "sure, I'll put away my rather effective gun, and switch to this piece of um, metal tubing here".

    From what I read, the "all dialog" thing seems to imply there will be failures for skill checks as well as speech checks, though, as the mag states, there is no penalty for failing a skill check. In fact, the mag gives an example: A woman who the player tried a Sneak skill attempt on in conversation failed when convincing her an ambush would help the town be rid of a gang of raiders. She simply says ""Good luck with your, uh, ambush"

And then if all this wasn't enough, there's a little more clarification on some of it...

JE Sawyer on dialogue skills:

    This is how it works. Each skill-based dialogue option has two different texts: one for high skill (which will result in success) and one for low skill (which will result in failure). If you do not meet the required threshold, you see the latter.

Jason Bergman on Area 51:

    The Area 51 thing was pure speculation on PC Gamer's part. We did not show it or confirm whether or not it's in there. PC Gamer put it in because it's Nevada, and they think that means it will be in there. I'm not saying it is or isn't, just that we haven't said either way.

More JE Sawyer on dialogue:

    There are a few reasons for including this: * In the same way that a locked safe beyond your Lockpicking skill indicates, it lets the player know that there's an option here. * Some of the NPC responses to low skill checks can be pretty entertaining. I also do want to clarify what is meant by "no penalty for failure] All it means is that you won't wind up in a worse position than you were before selecting it. If a dude bursts in and is intent on killing you, he's still going to want to kill you if you fail the Speech check to talk him out of it.

Josh on hardcore mode:

    It's true that a lot of people have modded in those features, but a lot of the things in Hardcore mode are also things that I personally wanted to play the game with. I realize not everyone does, but it's the only way I play it.

And apparently people are worried about how much money all the dialogue is going to cost:

    When taken in the context of all of the VO that needs to be recorded for the game, alternate responses for low-skill dialogue checks account for a very small percentage of lines. F3 also (often) had alternate lines for failed skill checks; they just originated from the same player line. Player lines aren't voiced, so there's no real increase there.

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"I generally like to think of Stu as the guy who kinda says what the rest
of us can't always do ourself. Maybe not exactly the type of poster we
need, but the kind we deserve! You know, like the speech Gordon gives
his son at the end of The Dark Knight?"
Carnivol, June 2010

I am the cause of all your problems...



Stu has received 6 thanks from: Agent Wong, ChrisRoidfield, dvader, glue, Mr. Rod, Sunglasses At Night
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PostPosted: Feb 08, 2010 22:22 
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Oh my god!!!!!!!!!!!BOOOOOOOOOOOOYAAAAAAH!!!!! I've been seeing this on my many visits to the Fallout 3 wiki and just started looking at it last night. But by the time I finish this one the new one will be out already LOL!!!! I'll be drooling over this like a crack head on the bad side of town.

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PostPosted: Feb 08, 2010 22:27 
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Big Truth
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Haha innit! After reading all this i'm tempted to enter the Wastelands of Fallout 3 myself...the missus is away next week so it's the ideal chance! But yeah there's so much good stuff to read in these magazine leaks.

My only concern is the length. I hope it's going to be AT LEAST the same length as Fallout 3, that means plenty of DLC also.

Glad you're enjoying F3 by the way! I only started paying attention when it showed up on the Fallout Wikia (VITAL RESOURCE OR WHAT?!) myself. Until that point i thought (because it's the old Fallout team doing it) it was going to be in the old Fallout style...which didn't interest me.

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"I generally like to think of Stu as the guy who kinda says what the rest
of us can't always do ourself. Maybe not exactly the type of poster we
need, but the kind we deserve! You know, like the speech Gordon gives
his son at the end of The Dark Knight?"
Carnivol, June 2010

I am the cause of all your problems...


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PostPosted: Feb 08, 2010 22:56 
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Jill Sandwich
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Wow, for a game that's just been announced, this is a looot of info. Thanks a lot Stu!

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PostPosted: Feb 09, 2010 0:20 
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Wow, excellent thread. Loved Fallout 3.


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PostPosted: Feb 09, 2010 0:22 
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Rodimus Prime
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Shit, that was awesome. Thanks for all the info. I have never played Fallout 3 but I heard it's a great game, might consider buying it soon, and of course I'll keep an eye on this new one!

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PostPosted: Feb 09, 2010 7:16 
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Mr. Rod wrote:
Shit, that was awesome. Thanks for all the info. I have never played Fallout 3 but I heard it's a great game, might consider buying it soon, and of course I'll keep an eye on this new one!


Go buy the GOTY edition then, the regular version is just half game because Bethesda purposely shortened the main quest (still awesome though) and released an incomplete game without a true ending in order to milk the game with 5 DLC "expansions" (50 dollars!!!).

bwt, thanks for the info Stu, lots of interesting stuff.
Loved Fallout 3 and I'm pretty sure New vegas will be able to deliver the same awesome (if not a better) experience. :smile:


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PostPosted: Feb 09, 2010 15:13 
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Mr. Rod wrote:
might consider buying it soon!


Only buy this if you are prepared to be possessed like a Haunting in Connecticut. It's a great game and so many ways you can go with your character. I have almost a hundred hours into it so far and I haven't completed 3 of the DLC missions yet either. I haven't touched another game since I put this in the xbox haha, I still have Mass Effect 2 sitting in the plastic :shock: .

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PostPosted: Feb 09, 2010 15:52 
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I really need to finish Fallout3.

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PostPosted: Feb 09, 2010 16:07 
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Rodimus Prime
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Agent Wong wrote:
Mr. Rod wrote:
might consider buying it soon!


Only buy this if you are prepared to be possessed like a Haunting in Connecticut. It's a great game and so many ways you can go with your character. I have almost a hundred hours into it so far and I haven't completed 3 of the DLC missions yet either. I haven't touched another game since I put this in the xbox haha, I still have Mass Effect 2 sitting in the plastic :shock: .

LOL I will take this into consideration. :razz: I just bought BioShock 2 and want to complete it so it's best to buy it later then!

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