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INTERESTING FACTS
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1) This marks the first game in series history not to be released initially on a PlayStation platform. |
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2) This marks the first time that a limited edition release accompanied the main release. The limited edition contained a unique red slipcase with a gold angel on it. |
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3) CODE: Veronica was the first game in the main saga to contain fully 3D polygonal backgrounds, while Gun Survivor was the first game to be fully 3D. |
4) This marks the third time in series history in which a Biohazard game was re-released with added features on the same platform as the original version. |
5) In Japan, this was the second Biohazard game to be released on the Dreamcast. In North America, this was the first Resident Evil game to be released on the Dreamcast. |
6) In Japan, the gap between CODE: Veronica and the prequel game, Gun Survivor, is the shortest in series history, at eight days. |
7) If one were to count only main series releases, then the gap between CODE: Veronica and its main series prequel, Biohazard 3: Last Escape, which stands at around five months, is shortest in series history. However, the gap for North America between Resident Evil 3: Nemesis and CODE: Veronica is even shorter, at three and a half months. |
8) In Japan, CODE: Veronica was released after Gun Survivor, while Survivor was released after CODE: Veronica. Likewise, in Japan, the Dreamcast version of Biohazard 2 Value Plus was released before CODE: Veronica, while the Dreamcast version of Resident Evil 2 was released after CODE: Veronica in North America. |
9) A demo of CODE: Veronica was released within Biohazard 2: Value Plus for the Dreamcast. It included the first part of the game and concluded with Claire’s arrival in the Private Residence, much earlier than in the final version. |
10) Claire and Chris-designed Dreamcast systems were released in Japan alongside the game. This has been the only time in NTSC series history when Biohazard-themed Dreamcast systems were released. However, there is a GameCube system in Europe with a Resident Evil 4 faceplate design. |
11) This game, as well as its subsequent re-releases, is the only main game in the series not to have a number affixed to it. |