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INTERESTING FACTS
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1) The GameCube version of Biohazard CODE: Veronica Kanzenban is the fourth version of CODE: Veronica to be released in Japan. The North American is the third version of CODE: Veronica to be released in North America. |
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2) CODE: Veronica Kanzenban is the only game in the series to feature Japanese words in the title. Kanzenban (完全版)translates to “Complete Edition.” |
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3) The GameCube edition was ported over from the Dreamcast, evidenced by the presence of two discs and the introduction sequence, which was previously seen on the Dreamcast version. |
4) In North America, the GameCube version officially introduced the unique introduction sequence that had been exclusive to Japan due to the lack of Dreamcast release of CODE: Veronica Kanzenban. The original Dreamcast version is unique for having voices, while the PlayStation 2 edition is unique for being all CG. |
5) Unlike the Dreamcast version it was ported from, the GameCube edition did not have Battle Mode available from the start. |
6) The gap between the releases of the game in Japan and North America is the longest in the GameCube series’ history, standing at four months. |
7) In Japan, on the same day as CODE: Veronica Kanzenban’s release date, the game was released along with the GameCube editions of biohazard zero, biohazard, Biohazard 2 and Biohazard 3: Last Escape in the compilation set, Biohazard Collector’s Box, which cost 19800 Yen. |
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8) In Japan, the cover was the same as the original Dreamcast version, featuring Claire and Chris, while the Dreamcast and PlayStation 2 versions featured a map of Antarctica on their covers. |
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9) The GameCube edition in both North America and Japan contains a different voice from the other versions that says “Biohazard” (Japan) and “Resident Evil” upon selecting NEW GAME or LOAD GAME in the main menu. |
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10) This was the first Biohazard game to be rated by CERO in Japan. The CERO ratings are equivalent to North America’s ESRB. |