INTERESTING FACTS

1) The GameCube version of Biohazard CODE: Veronica Kanzenban is the fourth version of CODE: Veronica to be released in Japan. The North American is the third version of CODE: Veronica to be released in North America.
 

2) CODE: Veronica Kanzenban is the only game in the series to feature Japanese words in the title. Kanzenban (完全版)translates to “Complete Edition.”
 

3) The GameCube edition was ported over from the Dreamcast, evidenced by the presence of two discs and the introduction sequence, which was previously seen on the Dreamcast version.
 

4) In North America, the GameCube version officially introduced the unique introduction sequence that had been exclusive to Japan due to the lack of Dreamcast release of CODE: Veronica Kanzenban. The original Dreamcast version is unique for having voices, while the PlayStation 2 edition is unique for being all CG.

 

5) Unlike the Dreamcast version it was ported from, the GameCube edition did not have Battle Mode available from the start.

 

6) The gap between the releases of the game in Japan and North America is the longest in the GameCube series’ history, standing at four months.

 

7) In Japan, on the same day as CODE: Veronica Kanzenban’s release date, the game was released along with the GameCube editions of biohazard zero, biohazard, Biohazard 2 and Biohazard 3: Last Escape in the compilation set, Biohazard Collector’s Box, which cost 19800 Yen.
 

8) In Japan, the cover was the same as the original Dreamcast version, featuring Claire and Chris, while the Dreamcast and PlayStation 2 versions featured a map of Antarctica on their covers.
 

9) The GameCube edition in both North America and Japan contains a different voice from the other versions that says “Biohazard” (Japan) and “Resident Evil” upon selecting NEW GAME or LOAD GAME in the main menu.
 

10) This was the first Biohazard game to be rated by CERO in Japan. The CERO ratings are equivalent to North America’s ESRB.