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Resident Evil (GBC)
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A Game Boy Color port of the original PlayStation Resident Evil was announced around the same time as the Nintendo 64 version of Resident Evil 0, with new enemies and save features to be included. This was the start of the Resident Evil and Nintendo partnership, sadly the first two attempts including Zero on the Nintendo 64 failed. HotGen Studios, the developer of the port, was able to capture the original game's three-dimensional game play on the Game Boy Color. It certainly looked impressive for a handheld at the time, but the backgrounds had an irritating solarized look to them, this due to the compression methods needed to allow such images on the Game Boy Color. The game was eventually cancelled as both HotGen and Capcom felt that the game was of too poor quality to produce. A "replacement" title, Resident Evil Gaiden, was developed with the Game Boy Color's limits in mind. Most would have taken the solarized backgrounds over the experience that Gaiden gave, however.



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