Flamethrower
A weapon that uses fuel and shoots out concentrated fire at the intended target. This weapon can only be used for eight seconds before draining. It can also be used to open doors in the sewers. Ammo: One time use only |
Assault Shotgun (Rebirth only)
An
extremely powerful gun with a high attack power. It has four loadable
shots and is more powerful than the standard Shot. Ammo: One time use only |
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Assault Shotgun (Rebirth only)
An
extremely powerful gun with a high attack power. It has four loadable
shots and is more powerful than the standard Shot. Ammo: Shotgun Shells |
Grenade Launcher
Fires three types of grenade rounds: explosive, acid and flame. Each has a strength and weakness based upon the enemy. This launcher belonged to Forest and is eventually recovered by Jill. Ammo: Explosive rounds, Acid Rounds, Flame Rounds |
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Self-defense Handgun (Rebirth only)
Built to
be a one time use gun, it’s a small version of the Magnum. It only
contains one .22 caliber Magnum round. The gun should be used only in an
emergency. Ammo: One time use only |
Survival Knife
A weapon that can be used infinitely, but it has low attack power and short range. Chris’ knife is larger and more powerful than Jill’s. It can be used to slash horizontally or vertically. Ammo: n/a |
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Shotgun
A powerful weapon with a wide range shot. It can blow off specific zombie body parts and can knock the more powerful enemies to the ground. This gun is found hanging on a switch that holds a trap in the 1F of the mansion. Ammo: Shotgun Shells |
Handgun
A 9mm Berretta that fires at a rate of 0.8 seconds per shot. It's low attack power does not make it a choice weapon for larger enemies, though sometimes it is capable of delivering a critical hit with the power of a Magnum. Ammo: Handgun Magazine |
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Magnum Revolver
An extremely powerful gun capable of damaging all enemies in its range and usually destroys the body part it hits. It fires .357 magnum rounds, but ammunition is scarce so use with moderation. Ammo: Magnum Rounds |
Flash Grenade (Rebirth only)
A defense only weapon used by Chris. The flash grenade explodes 3-7 seconds after being planted and can also be detonated by shooting it. Chris enjoys shoving these in zombies’ mouths before blowing them up. Ammo: One time use only |
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Stun Gun (Rebirth only)
A weapon designed for self-defense. The stun gun is a high-voltage weapon that can be used to fend off attacks. Most creatures will have it's health cut down 75-90% from one shock. There is only one shock per battery pack. Ammo: One time use only |
Dagger (Rebirth only)
A sword like knife used when being attacked by an enemy. Stab an enemy at close range and their life will drop by 50%. If you stab the head and then destroy it you can recover the knife for further use. It can also be used to stun the Tyrant. Ammo: One time use only |
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Barry’s .44 Magnum (Rebirth only)
Barry’s
prized possession, the .44 Magnum. It kills most
enemies in a single shot but there are only six shots and once used there
are no replacement clips. Can only be found in Jill’s game if you fulfill
certain requirements. Ammo: Included ammo, no more. |
Mark 1 Rocket Launcher
Heavy weaponry capable of blowing up even the most large enemies. Brad drops this from his helicopter during the second Tyrant fight. It can only fire straight ahead and has only four shots. It is also an un-lockable in the original mode, which gives it infinite ammo. Ammo: Included ammo, no more. |